Using game theory to support the audience participation in digital performances. Per Musi, [S. l.], n. 40, p. 1–13, 2021. DOI: 10.35699/2317-6377.2020.32675. Disponível em: https://periodicos.ufmg.br/index.php/permusi/article/view/32675. Acesso em: 22 dec. 2024.