Use of Virtual Reality as a Rehabilitation and Leisure Strategy for People with Spinal Cord Injury

A Integrative Review

Authors

  • Danyane Simão Gomes Universidade de Franca (UNIFRAN)
  • Alanna Simão Gomes Saturnino Universidade de Franca (UNIFRAN)
  • Danielle de Freitas Gonçalves Universidade de Franca (UNIFRAN)
  • Carlos Bandeira de Mello Monteiro Universidade de São Paulo (USP)
  • Maria Georgina Marques Tonello Universidade de Franca (UNIFRAN)

DOI:

https://doi.org/10.35699/1981-3171.2019.15350

Keywords:

Virtual Reality, Rehabilitation, Spinal Cord Injuries

Abstract

Interventions with Virtual Reality (VR) have been described as alternatives for the treatment of people with spinal cord injury (LME). The present study sought to provide an overview of the interventions that used VR in the rehabilitation of these individuals. A systematic review was performed in the PubMed (Medline), Virtual Health Library (VHL), Scielo and Lilacs databases in the last 5 years. A total of 13 articles have been identified. VR was used for several purposes such as: to verify the improvement of upper limb function; associated with sensory stimuli during gait; to identify the effects of virtual walking on the degree of pain. Thus, it can be seen that RV can be used for different purposes, as well as providing a more involving means of treatment for people with LME, adding a dimension of pleasure and a moment for leisure.

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References

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Published

2019-09-27

How to Cite

Gomes, D. S., Saturnino, A. S. G., Gonçalves, D. de F., Monteiro, C. B. de M., & Tonello, M. G. M. (2019). Use of Virtual Reality as a Rehabilitation and Leisure Strategy for People with Spinal Cord Injury: A Integrative Review. LICERE - Revista Do Programa De Pós-graduação Interdisciplinar Em Estudos Do Lazer, 22(3), 579–602. https://doi.org/10.35699/1981-3171.2019.15350

Issue

Section

Artigos de Revisão