From Leisure to Performance

A Socio-Historical Review about the Development of Electronic Games

Authors

  • Jéssica Barbosa Ferreira Universidade Federal do Paraná (UFPR)
  • Letícia Cristina Lima Moraes Universidade Federal do Paraná (UFPR)
  • Wanderley Marchi Júnior Universidade Federal do Paraná (UFPR)

DOI:

https://doi.org/10.35699/2447-6218.2021.34942

Keywords:

Electronic Sports, Leisure Activities, Professionalization

Abstract

Electronic games have been growing over the past several years, being known as a type of recreational and leisure activity. The growth and development of broadband services enabled a new scenario, allowing professional players to emerge, therefore, making the development of electronic sports possible, also known as e-Sport. Thus, the aim of this paper is to present the history about the development of electronic games and their transition from leisure to professional sports. It was found that the growth of e-Sports is due primarily to modern, dynamic and even distinctive characteristics that e-Sports have acquired, the demand and, consequently, the offer of its practice, being visible the presence of the commercialization, spectacularization, amateurism, institutionalization and professionalization processes, each one occurring not in a linear time frame, but interconnected.

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References

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Published

2021-06-30

How to Cite

Ferreira, J. B., Moraes, L. C. L., & Marchi Júnior, W. (2021). From Leisure to Performance: A Socio-Historical Review about the Development of Electronic Games. LICERE - Revista Do Programa De Pós-graduação Interdisciplinar Em Estudos Do Lazer, 24(2), 603–623. https://doi.org/10.35699/2447-6218.2021.34942

Issue

Section

Artigos de Revisão