Time and thought

the anachronistic abnormality as thrusting element for the critical consciousness in Funny Games

Authors

DOI:

https://doi.org/10.35699/2316-770X.2016.2769

Keywords:

Funny Games, Image-time, Time

Abstract

This article searches to understand the relations between the use of time by the cinema and the effects it produces on the audience, from the movie “Funny Games” (1997), by the Austrian filmmaker Michael Haneke. Therefore, it brings the cinematic theory by Deleuze (1983; 1990) and an analysis of a sequence in which the occurence of the time-image stimulates the critical thought between the spectators. As a result, we can say that the synthesis between notions of time operated by the director, from the perspective of Badiou (2015), transforms the public into an accomplice of murders, provoking the engendering of guilt and a reflection about the consumption of violent images as entertainment.

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Author Biographies

Ana Paula Oliveira, Londrina State University

Pós-doutoranda, professora colaboradora e bolsista Capes do Programa de Comunicação da Universidade Estadual de Londrina. É pesquisadora do Research Group Aesthetics Politics and Art do Instituto de Filosofia da Universidade do Porto, Portugal.

Thiago Henrique Ramari, Londrina State University

Mestrando e bolsista Capes do Programa de Comunicação da Universidade Estadual de Londrina.

Published

2017-06-05

How to Cite

OLIVEIRA, A. P.; RAMARI, T. H. Time and thought: the anachronistic abnormality as thrusting element for the critical consciousness in Funny Games. Revista da Universidade Federal de Minas Gerais, Belo Horizonte, v. 23, n. 1 e 2, p. 248–269, 2017. DOI: 10.35699/2316-770X.2016.2769. Disponível em: https://periodicos.ufmg.br/index.php/revistadaufmg/article/view/2769. Acesso em: 17 jul. 2024.

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Artigos