Time and thought
the anachronistic abnormality as thrusting element for the critical consciousness in Funny Games
DOI:
https://doi.org/10.35699/2316-770X.2016.2769Keywords:
Funny Games, Image-time, TimeAbstract
This article searches to understand the relations between the use of time by the cinema and the effects it produces on the audience, from the movie “Funny Games” (1997), by the Austrian filmmaker Michael Haneke. Therefore, it brings the cinematic theory by Deleuze (1983; 1990) and an analysis of a sequence in which the occurence of the time-image stimulates the critical thought between the spectators. As a result, we can say that the synthesis between notions of time operated by the director, from the perspective of Badiou (2015), transforms the public into an accomplice of murders, provoking the engendering of guilt and a reflection about the consumption of violent images as entertainment.Downloads
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Published
2017-06-05
How to Cite
OLIVEIRA, A. P.; RAMARI, T. H. Time and thought: the anachronistic abnormality as thrusting element for the critical consciousness in Funny Games. Revista da Universidade Federal de Minas Gerais, Belo Horizonte, v. 23, n. 1 e 2, p. 248–269, 2017. DOI: 10.35699/2316-770X.2016.2769. Disponível em: https://periodicos.ufmg.br/index.php/revistadaufmg/article/view/2769. Acesso em: 21 nov. 2024.
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